Video & Sound Production - Project 01: Audio Editing Exercises

Week 02 - Week 11

Ahmad Firas Bin Ahmad Fisal | 0345121

Video and Sound Production (VSP60104) | Bachelor of Design (Hons) in Creative Media

Project 01: Audio Editing Exercises (30%)


INSTRUCTIONS

Quick links:




PROJECT 01: EXERCISE 01 - Sound for Visual (Audio Dubbing)

For this project, we were given a muted trailer by our lecturer for us to do the required audio dubbing. We must identify the visual components from the video clip that need the appropriate sound.


Task Requirements
- Categorise the scene and its sounds on a spreadsheet for the organisation.
- List the sound effects for each scene
- To make sure that we have 4 tracks for dialogue, each track for a character
- 3 tacks for sound effects, 3 tracks for ambience sound.

The image attached below is the spreadsheet that I've done to organise the scenes and the sounds that I've gathered from freesound.org 

Editing platform: Adobe Premiere Pro

Final Submission for Project 01: Exercise 01 - Sound for Visual (Audio Dubbing)

Link: Google Drive

Video:



PROJECT 01: EXERCISE 02 - Sound Shaping

For Exercise 02, we are required to download the supplied audio from the slides. By following the instructions, we are to manipulate an original default sound into different scenarios by using the EQ feature. We were provided with a tutorial for us to follow and complete this exercise. 

Software: Adobe Audition

Task Requirements:

Shape the default Audio using EQ into;
1. Mono: Voice of a phone call.
2. Stereo:
- Voice coming from inside of the closet (muffled)
- Voice from a big stadium (reverb)
- Voice from the toilet/bathroom (reverb)
- Underground cave (reverb)

By following the tutorial video, we are first required to create a multitrack session, rename and save it. Mr Martin has taught us that a good quality recorded sound should have these three components, bass, mid-range, and treble.

Phone Call:

Note: The phone doesn't have bass and treble, so the middle will be narrow. 

Figure 2.1 - Phone Call

Steps:
1. Effect Rack - Filter & EQ - Parametric Equaliser.
2. Bring down the Bass, Treble, and raise the Mid-Range between 500Hz to 2kHz
3. The power button on the bottom left allows you to differentiate between the original and edited sounds.

Closet: 

Note: Muffled sounds are typically delivered indirectly. Eg; When people talk when they have a mask on.

Figure 2.2 -  Closet

Steps:
1. Effect Rack - Filter & EQ - Parametric Equaliser.
2. Reset the effects by choosing Default on the presets.
3. Bring up Bass, Treble to the bottom, and raise Mid-Range to the top.

Stadium:

Note: Stadium has more spacial sound to it due to the bigger location that affects the reverb and echoes of the sound.

Figure 2.3 - Stadium


Steps: 
1. Effect Rack - Reverb - Surround Reverb
2. Presets: Concert Dimensions.
3. Reverb Settings: Impulse: Space Capsule

Toilet:

Note: The sound is bounced by the wall or the surrounding toilet's walls.

Figure 2.4 - Toilet

Steps:
1. Effect Rack - Reverb - Reverb
2. Reset the effects by choosing Room Ambience on the presets.

Underground Cave:

Note: The sound produced should be more dramatic to show the tallness of the cave's space. The more reverb it has the more taller the insides of the caves are.

Figure 2.5 - Underground Cave
Steps:
1. Effect Rack - Reverb - Convolution Reverb.
2. Presets - Custom
3. Impulse: Reverse Tunnel

Final Submission for Project 01 - Exercise 02: Sound Shaping

Link: Google Drive

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