Week 01 - Week 09
Ahmad Firas Bin Ahmad Fisal | 0345121
Video and Sound Production (VSP60104) | Bachelor of Design (Hons) in Creative Media
Weekly Exercises
INSTRUCTIONS
Quick Links:
(ONLY for Mr. Martin, the Lecturer)
LECTURES & EXERCISES
WEEK 01:
Besides this week being dedicated to introducing the module to the class, we
were briefly taught about Pre-Production, Production, and
Post-Production.
Pre-Production: Preparation
- Idea Development
- Story
- Storyboard
- Visual References
- Location/Props
Production: Principal Shooting
- Lighting
- Costume
- Principal Shooting
Post-Production: Editing
- Offline Editing
- Online Editing
- Audio Editing
After, we were required to edit these videos in class as an introduction to
Adobe Premiere Pro.
Figure 1.1 - Advertising Sequence Editing #1 (In-Class Exercise)
Figure 1.2 - Advertising Sequence Editing #2 (In-Class Exercise)
WEEK 02
Framing and Storyboard
Wide Shot - if it's used at the beginning of a scene it's often
called an "establishing shot"
Medium Shot - usually shows the important subject to understand;
gestures, expressions, half of the body and a little leg room, most
effective shot size to connect with the audience.
Medium Close-Up Shot - closer shot to show further singular subject's
expression, etc.
Over The Shoulder Shot - to show the character's POV; soft or blurry
foreground to show the subject the character in the foreground is looking
at.
Not every character in the foreground in a scene does not instantly make it
an Over The Should Shot
Medium Wide Shot - showing a character usually cut off across the
legs above or below the knees.
Wide enough to show the physical setting but also to show the character's
figure AND expression (Balance between Wide and Medium Shots)
Close-up Shot - Isolate any important part of the subject and story.
A particular object in the context of the facial expressions of the
character.
Extreme Close-up Shot - Macro/Magnifying close-up of an object to
focus on the detail and message to increase the drama or impact on a
situation.
Composition:
Rule of Thirds
- Single
- Multiple Character
Facial Modellings 45 degrees to the camera. Proper lighting will make the
round and eyes are displayed fully.
3D solidity when 2 or more surfaces are photographed to have the sense of
space in the shot.
Angle the camera so that parallel lines diminish and converge preferably
towards the right to direct the viewer's eyes
Subject Height:
Low Angle
Eye-Level Angle
High Angle
These are used to contribute to the story-telling as part of artistic,
dramatic and psychological decisions.
Dynamic Screen Direction:
Constant screen/camera travel depicts the subject motion in one direction
and the outcome is to be edited together to depict a series of shots of the
subject's motions.
Static Screen Direction
- 180 Degree Rule
usually a dialogue between two characters that use the horizontal axis
called Line of Action where the cameras only move in a line of 180 degrees.
Exercise 01: Framing Exercises
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| Figure 1.3 - Framing Shooting Exercise Guide #1 |
Figure 1.5 - Framing Shooting Exercise (Final Outcome)
Exercise 02: Adobe Premiere Pro Editing 1
In class, we watched a Thai advertisement that showed us beauty and the
awareness of imperfections in our skin. However, the video was quite long in
duration. So, our lecturer prepares the materials for us to edit in Adobe
Premiere Pro (Pr) to create a 35 seconds video that contains a similar plot
to the original video but with casts from students of Taylor's
University.
This editing exercise was a really good one for me to get familiar with this
software because I had only used this software for only a couple of times
during my foundation year.
The picture attached is showing my artboard and layout of the Pr editing
process. Adding phone notification sound over to the Audio Track and also
overlaying text bubbles were added fun knowledge to know. I can say that I
have the basics of editing in Pr after this particular exercise.
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| Figure 2.1 - Adobe Premiere Pro Workstation (Progress) |
| Figure 2.2 - Adobe Premiere Pro Editing Exercise (Final Outcome) |
WEEK 03: STORYTELLING IN FILM
A known template for storytelling in any film is the 3-Act Structure. There is
an understanding that one event must lead to another and followed by another.
This creates unification around the plot and the story of the particular
project.
Act 01: Setup (The introduction of a story)
- Worldbuilding
- Introducing characters
- Establish a main plot of the show (dramatic)
- Plot that will slightly complicate the story. (Plot Point 01)
Act 02: Confrontation (Problem handling)
- Point of Rising Action where stakes got higher in the plot.
- Develop obstacles/complications
- Plot that leads to the climax of the story (Plot Point 02)
Act 03: Resolution
- Falling Action which is usually seen as the ending of a climax.
- The answers to be questioned are usually at this stage.
- Loose ends are answered and tied.
In-Class Activity:
Case Study 01: Burrow tells a story of a rabbit who wants to build a burrow
for herself, as she starts burrowing, she met two other animals that offer
their assistance in helping to make the burrow of her dreams by showing their
own blueprints. Being ashamed by her inexperienced burrow planning, she began
running away from every animal and other burrows but in the end, she learnt
the importance of asking for help and that there is no shame in doing so.
Practical 01 and 02: Guang and Lalin:
WEEK 04: INTRODUCTION TO FILM SOUND
Sound Elements
- The mixing of sound elements below creates an audio setting that supports
the action and engages the spectators
1. Speech
- This is one of the most important tools for understanding the story of the
film.
a) Dialogue: Conversation between characters in the movie.
b) Voiceover: The voice of an unseen narrator speaking.
2. Sound Effects
- Ambience Audio refers to the background noise present at a given scene or
location.
- Hard or "cut" effects: Almost every sound we hear at the movies that
aren't dialogue or music is a sound effect.
3. Music
- Music in a movie is to enhance the dramatic narrative and the emotional
impact.
a) Dubbing: or automated Dialog Replacement (ADR), is the process of
re-recording dialogue after the filming process to improve audio quality or
reflect dialogue changes.
b) Foley: A sound effect technique for synchronous effects or live effects.
The Foley technique was named after Jack Foley, a sound editor at Universal
Studios.
Practical 01 & 02: Premiere Pro Colour Correction
Practical 01: ChatGPT
WEEK 05: INTRODUCTION TO THE PRODUCTION TEAM
- Project 02 shooting documentation; link it here
- Practical: Project 01 Exercise 02: Shooting Practice & Editing; link it here
WEEK 06 - 08: NO CLASSES CONDUCTED DUE TO PROJECT 02 SHOOTING AND INDEPENDENT LEARNING WEEK
WEEK 09: STOP MOTION
With the same group members as our Production team, we are doing a trial round for stop motion animation before doing our Final Project. We are required to shoot in two methods, first is with a DSLR camera, and the other with a mobile phone. Each method should be in a different theme, narrative, puppets, and props.
Video 01: DSLR
Video 02: Phone
WEEK 10 - 14 ARE USED TO FOCUS ON OUR FINAL PROJECT.



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